
Then go straight back into moving away from the boss, kiting backwards and circling. Just go for one, very conservatively, and only when you're sure he's in recovery from a combo. On the offense side of things, use the distance and the gaps between Gael’s attacks to drop your shield, recharging your stamina - and to fire off a spell or an arrow. The projectiles aren’t too fast but there are generally a lot of them, and if your stamina is low you’ll be tempted to roll into Gael rather than sideways to evade them – which is pretty risky given distance is your friend here. The other big danger is Gael’s repeating crossbow. That extra breathing room on your rolls is everything. These may take you unaware, but again, distance really helps. However, you’ll also find he has some very fast and nasty attacks including a leap and dive move, and combo finishing overhead strike or lunge. Slave Knight Gael has several nice, slow melee combos you will find it easy enough to dodge even if you’re not much of a twitch-reflex fan, and if you keep a bit of distance between you it’s even easier. In direct contrast to Darkeater Midir, Slave Knight Gael is a battle that favours range over tight circling. Enter the arch to trigger a short cutscene and the battle itself.

Reach the Slave Knight Gael boss battle by following the drag marks in the ash outside the ruin sheltering the Filianore's Rest bonfire. If you've been following this Dark Souls 3: The Ringed City walkthrough, you won't have anything left to do in this DLC besides tackle the last boss. The final boss of Dark Souls 3: The Ringed City is our old pal, Slave Knight Gael.ĭark Souls 3: The Ringed City walkthroughĮarthen Peak Ruins to Within Earthen Peak
